WAR isn't really a place for dawdling around in and taking in the sights.
Author: From:http://www.buyfastgold.com
It's not that the game engine doesn't offer up some eye-catching scenery - it has a particularly attractive way with misty forests and burning horizons - but that there's far more emphasis on what you're doing than where you are. It doesn't have the Behold the (Noun) of (Verb)! allure of, say, Lord of the Rings Online. There's no real sense of life outside the game mechanics in WAR. This isn't necessarily a criticism, and may actually be a blessing for those looking to simply get into the action. As long as you don't expect to be immersed in a fantasy world while bludgeoning skulls, WAR should be a comfortable fit.
Endless combat - or Eternal Waaaagh!, if you must - lies at the heart of Warhammer Online. The focus is very much on an ability bar stocked with various spells, moves, buffs, debuffs and so on that can be fired off as needed, either with a mouse click or via the keyboard. There is some thought required to make the most of your abilities - it's a good idea to tenderise your victim before sinking the boot in - but we found that firing off everything we had as often as possible usually paid dividends. Beyond the basic common sense rules of the battlefield, such as staying away from frontline tanks if you're a backline healer, combat is simple and straightforward.
return list: Warhammer Online EU
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