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GDC 08: SOE CEO John Smedley on Vivox and More

Author:     From:http://www.buyfastgold.com/GuildWars/

Quietly, during the hoopla that surrounded the 2008 Game Developers Conference (GDC), SOE announced a deal with Vivox to integrate VOIP support into all of their titles. They are hardly the first; in fact it seemed that every second company at GDC had a similar agreement with the Boston-based company. But this agreement has the potential to change the very way gamers communicate - and not just in SOE's games.

At GDC, we spoke to Sony Online Entertainment CEO John Smedley, who offered us some insights into the magnitude of their agreement with Vivox, some insights on their upcoming games and the business models that drive them.

On the surface, their deal with Vivox seems pretty straight forward. Vivox has built a company out of partnerships with MMO and online developers who integrate their VOIP solutions directly into their games. Clients already include Second Life, EVE Online, HeroEngine and many more. They provide crisp audio and features tailored to the needs of the individual game designers. The assumption is they'll just do the same with SOE's stable of games, which include EverQuest II, EverQuest, Pirates of the Burning Sea, Star Wars Galaxies and a host of others. And they will, but with one added wrinkle that could be bigger than the rest of the deal.

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