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Final Fantasy XI Team Interview

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One of the most enduring MMOs available, Final Fantasy XI saw big changes in 2007. In addition to the release of its newest expansion pack Wings of the Goddess and the Starlight Celebration for the holidays, the team cracked down with its No Real Money campaign. In an effort to control the notorious inflation of the economy that real-money transactions (buying and selling in-game items for real-world money) cause, Square Enix began aggressively cracking down on real-money users with bans and virtual confiscations. We got a chance to talk to the team about their campaign, and are happy to present it here as we prepare to explore the world of Vana'diel in 2008. 

GameSpy: What led to the No Real Money campaign? FFXI has been live since 2002, what finally caused this hard-line approach?
FFXI Team: During the year 2002, the RMT activity was not as noticeable and did not have such a strong presence. But, even since that time, I believe that not only were we the ones watching out for RMT, but the whole MMO community was. Although the actual spread of the voice and the economic balance within the game, including the thriving play style using cheat tools, became greatly noticeable about a year ago, we have been placing countermeasures against RMT trade and cheats even before then.

In regards to why now, as a declaration to the RMT trade and for the community as a whole, we wanted to express our seriousness with this problem and our determination to exterminate it in a form known as our Special Task Force

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