WAR caters very convincingly to the PvE-aholic.
Author:warhammer gold From:http://www.buyfastgold.com
With experience rewarding quests for getting involved. It's also far less time-intensive than anything in WOW's PvP-circuit, as in a 15-minute game you can run into an RvR battlefield, chop a few heads off, and then bugger off to Tesco. It's a simple, well-designed and brilliantly executed system that oozes with well-realised lore and the necessary atmosphere to draw you into the conflict.
Mythic have used the Warhammer licence well, and created a structurally sound MMO that's actually a multiplayer game, with enticing elements for both the lower and higher-end players. An issue, however, is how much high-end content will be available that caters to large-scale PvE grinders. While there are dungeons and there are raid encounters, it remains to be seen just how much there is in comparison to WOW, Age of Conan and EverQuest II. There isn't, however, any question of the quality. Mythic have done exceedingly well in creating interesting, story-driven quests, and have created the first major advance in the genre - public quests - since content was instanced to avoid players cramming together.
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