WAR is the first true push in years to try and make MMOs more
Author:warhammer gold From:http://www.buyfastgold.com
Well... multiplayer, and it succeeds because it doesn't forget that games should be fun. By giving players so many options and making everything so cohesive and interesting, Mythic will score many disenfranchised Battleground-lovers, along with a slew of bored PvErs from a multitude of games with broken promises. Ultimately, their ongoing support and the amount of people that play WAR will be what makes or breaks the game, mostly because it gets more fun when more people get involved.
For now, it's up to the players. This is such a strongly community-driven game that it guarantees that there will be some bitter, angry struggles in the Age of Reckoning, and we hope that Mythic (and European publishers and server-runners GOA) are prepared to support it. The license is strong, the game is great, and the quality of the content is second- to-none. If servers are stable, players are listened to, and expansion content is as well tweaked, inventive and superbly written as its launch material, this could be the game that savages WOW's subscription numbers.
return list: Warhammer Online US
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