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The Races of Azeroth

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Night Elves: Night Elves are one of the more identifiable Warcraft races with their glowing eyes, purple skin, and almost rabbit-like ears. Playing as a Night Elf gives you an increased chance of dodging attacks, resistance to Nature spells, and a ghost that travels faster than other races. Also, you get an ability which will allow you to stealth yourself if immobile. If your class allows you the "Stealth" ability anyway, this one amplifies it.

Dwarves: Pretty much every fantasy representation of the Dwarf is the same and these dwarves are no exception. They all have bad Scottish accents and tend to drink too much, but they are sturdy and resilient. Playing a Dwarf gives you a resistance to Frost spells and a higher critical hit chance when using guns. Also, you gain the ability to find treasure on your minimap, and an ability that offers you an 8-second immunity to harmful status effects as well as an armor increase.

Gnomes: Gnomes are the shortest playable race. For that reason, they can be both the most effective and the most annoying during combat. Playing as a Gnome gives you an increase in the Intelligence attribute (higher mana for spellcasters), resistance to Arcane spells, and skill bonus points to the Engineering profession (more on professions in a later installment). Also, you gain an ability that will free you from traps.

Draenei: Exclusive to the Burning Crusade expansion, the Draenei are semi-demonic creatures from another world. They are vaguely satyr-like in appearance, and have Slavic accents. Playing as a Draenei gives you a resistance to Shadow spells, a hit increase for you and friends within 30 yards, skill points to the Jewelcutting profession, and a special healing spell for all classes.

The Horde Races

Orcs: Though the historically "evil" race, compounded by looking like big green apes, they are actually a very noble and honorable race. Playing as an Orc gives you a resistance to Stun and Knockout effects, an increase in damage from combat pets, and enhanced skill points in axes. In addition, you get an ability that raises the damage you do for 15 seconds, depending on your class.

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