In the Mood: LOTRO's Dread System - Flavors of Mood
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Flavors of Mood
When reviewing the books, you could classify those moments of hope and dread into three categories: moments influenced by people, moments influenced by locations, and moments influenced by situations. Of those categories, two of them, people and situations, could be said to be "of the moment," or active mood moments. When that person was present or when that turn of events took place, the mood of the characters almost instantly changed. The third source, though, locations, could be thought of as an underlying mood that was engendered by the place due to its history or who lived there. We could say these were passive mood moments. Let's give a few examples of each type:
Active Mood
People
Hopeful: Galadriel, Gandalf, Elrond, Tom Bombadil
Dreadful: The Witch-king, the Balrog, Frodo (when he¡¯s bearing the Ring, that is.)
Situations
Hopeful: The Ride of the Rohirrim, the Eagles¡¯ arrival at the Black Gate
Dreadful: The Siege of Minas Tirith, Helm's Deep (before Gandalf's arrival)
Passive Mood
Locations
Hopeful: Rivendell, the Shire, Lothl¨®rien
Dreadful: Shelob's Cave, Mordor
Now, here's where things get a bit complicated. As described above, we have two flavors of Mood moments: active moments and passive moments. It could be argued that active moments and passive moments "stack," or amplify each other. For instance, things looked dark in Moria, but when the Balrog appeared, things really got bad. This stacking of moments is another aspect of the Mood system in our game.
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