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In the Mood: LOTRO's Dread System - The Hows and Whys of Passive Mood

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The Hows and Whys of Passive Mood
How exactly does this stacking of mood work? Well, we¡¯re going to examine passive mood moments first, since they may be the more difficult to understand.

First, let's talk about passive hope. When you enter a hopeful region of the world, such as Rivendell, you will find that your character's mood immediately improves. Things just seem better, due to the hope of the region. If you got near a hopeful NPC in Rivendell, well, your mood would be all that much better. That NPC's hope would stack with the hope of the region.

What though if you entered a dreadful region of the world, like Angmar? Well your mood doesn't instantly get worse. Instead, if you suffer a defeat in Angmar, you¡¯ll find that you¡¯re temporarily afflicted with dread. This simulates the temporary doubt you might suffer at failing in your last battle. How dreadful your character feels after a defeat depends on how terrible the region is. Also, as with passive hope above, if you were suffering with passive dread and got near a source of active dread, well, your character's day would be that much worse.

To try and put this in common MMO terms, you could think of passive hope as a buff given by a region, while passive dread is a death penalty, the severity of which depends on the region where you were defeated.

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