Lotro - The Good, The Bad, and The Ugly
Author: From:www.buyfastgold.com
The best part about working on Accomplishments is that they let me exercise my writing
skills. The technical format for them is pretty simple, which leaves me the freedom to
get expressive in the writing for them ¨C sometimes. Of course, by the time one is
writing the 50th or so piece of text for a yet another Slayer Accomplishment, it can
get pretty challenging to come up with something interesting to say about it!
My favorites are the Exploration and Lore Accomplishments. Each of these
Accomplishments is relatively unique, and they beg for cool color and historical
elements to be woven into them. It is here that my familiarity with Tolkien's core work
comes in handy, as I can write historical references and regional color while being
reasonably sure I'm not stepping on some critical point in the canon.
The most difficult part of the process has probably been creating the Class
Accomplishments, which keep track of what kinds of skills you've been using as you
advance. The first part of implementing those was fine ¨C but inevitably, one of the
guys over the wall from me in Lotro systems decides that they are going to go and
change the nature of some class skill due to such silly ephemera as Lotro balance or
playability.
Feh. All that really means is that *I* have to go re-write the mechanics or text for
half a dozen of my Accomplishments every time one of these chronic meddlers goes to
work tweaking your character's skills during Beta.
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